Projects

Dawn Odyssey

This project is the tech demo for the overworld of a Windwaker style RPG

where the player boats across a desert that acts similar to an ocean.

The main technical components include:

  • Vertex shader terrain displacement

  • Dynamic vertex normal recalculation 

  • Buoyancy simulation

  • Tuned boat control physics

  • Infinite world size using world-space UV

  • High performance through use of LODs

  • Wake simulation

  • Variable height zones, controllable through code

VPlanned features:

  • Improved lighting

  • Seamless transition from boat to player gameplay